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Hrvoje Mitić

Biz Dev & Game Scout at GamesCo London

For the past ten years, Hrvoje has worked in various roles in the games industry, including production, business development, marketing and management. As part of multiple award-winning teams, Hrvoje sets the direction for the team, starting from the conceptualization of the idea and financing plans, all the way to development and production, publishing and monetization strategies, and the launch of Games as a Service games. He is very experienced in the presentation and promotion of games and studios in front of gaming platforms (PlayStation, Xbox, Nintendo, etc.), publishers, investors and the media, and he knows well the dynamics of influencers and esports.


Hrvoje has extensive experience in developing games that are among the best in the independent game sector. By collaborating with independent teams around the world of different sizes and experience levels, he selects the best concept and the right development methodology that best suits the needs of the project and the maturity of the team. He advises on what to build within the company and who to work with externally to ensure team effectiveness and the highest quality games. Hrvoje also helps with product definition, project scope, team composition, timelines and budgets, and making the right decisions to ensure critical and commercial success.


Hrvoje has very good contacts and relationships with gaming platforms, publishers, independent development teams and suppliers, game investment companies and VC funds, professional organizations, event organizers, etc., with a focus on the UK, European Union and Adriatic region in the computer sectors. of games for PC, game consoles and mobile devices.


As Founder, Game Scout and Director of Business Development at GamesCo. London, a British consulting firm supporting independent development teams, Hrvoje has successfully helped finance, produce and publish various award-winning independent games. He was the executive producer, business development agent and industry liaison for several indie games such as QUBE 2, Lost Words: Beyond the Page, Replaced, Paws of Fury, Luna Abyss, Worldless, Eyes in the Dark and others.


He is currently also an artistic consultant for video games at HAVC, where he helps lead the public call for development and production of video games, and advises the HAVC team on various issues related to the video game industry and long-term support plans for Croatian development studies.